Patch 7.1.1 · Player briefing

Source-checked guide

Helldivers 2 Known Issues: Bugs and Practical Fixes

The current Helldivers 2 known issues include R-4 Hyena losing magazines when its reload is interrupted, missions generating a different type from the selected one, incorrect Stratagem call-in times in the UI, and Illuminate clipping in High-Value Assets missions. This page matches Arrowhead’s October 9 list, checked October 10 for patch 7.1.1. Let Hyena finish reloading when safe, verify the mission objective after landing, and judge call-in timing by actual delivery rather than the incorrect display.

By Helldivers 2 Wiki

Updated

October 10, 2026

Equipment · Unlocks · Mission decisions

Deployment checklist

Your next steps

  • Allow Hyena reloads to finish behind cover when possible.
  • Read the objective immediately after landing.
  • Use actual delivery to judge Stratagem timing.
  • Do not rely on the missing Suppressor short-mag buff.
  • Keep distance from terrain when a clipping enemy approaches.
  • Report patch, platform, mission, item and repeatable trigger.
01

Weapon bugs: what to change right now

Interrupting a Hyena reload may consume spare magazines. Find cover before reloading and finish the animation when the fight allows; if you must cancel to survive, check your remaining ammunition afterward. The Suppressor short-magazine buff is still listed as unapplied, and the Lumberer flamethrower has a damage issue. Bring another tool for the target those affected features were meant to handle.

02

Wrong mission or call-in time: identify the symptom

A displayed call-in time can be wrong while the actual call-in remains correct. Changing your build around that display can waste a slot. If the generated mission differs from the one selected, check the objective before spending all your supplies on a defense setup.

Confirmed symptoms and player actions
SymptomWhat it meansAction
Incorrect call-in timeUI error; actual timing unaffected.Observe delivery before replacing the Stratagem.
Different mission generatedSelected and generated mission may differ.Read the landed objective and record both mission types.
Attachment preview unchangedSome previews update after buying and equipping.Check the equipped item instead of buying duplicate attachments.
03

Illuminate clipping on High-Value Assets

Keep a clear firing lane and a second route away from a wall or raised floor if an enemy appears inside the geometry. Stay together enough to cover the objective without stacking everyone at the same obstacle. This is a positioning fallback, not a confirmed fix. Record the mission, enemy, location and a short clip when practical.

04

Old reports to retire after 7.1.0

Trident vertical climb recoil was reduced from 12 to 2, enemies stopped targeting unoccupied vehicles, and Wretch/Crusher floor collision received a specific fix. Those symptoms have shipped fixes in 7.1.0. A recurrence on 7.1.1 deserves a new report with its trigger, rather than copying an old pre-fix description.

05

What to include in a useful bug report

Include your platform, game patch, mission and difficulty, affected equipment, the action immediately before the problem, and whether it happens again. Distinguish a UI discrepancy from a failed action, and include both selected and actual mission types for the mission-generation bug. Arrowhead’s list excludes many ongoing crash and connection investigations, so use support even when your reproducible symptom is absent from the list.